Enums
Named constants for enum-typed fields. Only enums a generated field can hold are emitted.
87 of 87
AnimLoopMode_t
5 members
ANIM_LOOP_MODE_COUNT3ANIM_LOOP_MODE_INVALID-1ANIM_LOOP_MODE_LOOPING1ANIM_LOOP_MODE_NOT_LOOPING0ANIM_LOOP_MODE_USE_SEQUENCE_SETTINGS2
BeamType_t
7 members
BEAM_ENTPOINT2BEAM_ENTS3BEAM_INVALID0BEAM_LASER6BEAM_POINTS1BEAM_SPLINE5xxBEAM_HOSExxunused4
BloodType
9 members
ColorGreen2ColorRed0ColorRedLVL23ColorRedLVL34ColorRedLVL45ColorRedLVL56ColorRedLVL67ColorYellow1None-1
BreakableContentsType_t
4 members
BC_DEFAULT0BC_EMPTY1BC_PARTICLE_SYSTEM_OVERRIDE3BC_PROP_GROUP_OVERRIDE2
BrushSolidities_e
3 members
BRUSHSOLID_ALWAYS2BRUSHSOLID_NEVER1BRUSHSOLID_TOGGLE0
CFuncMover__FollowConstraint_t
4 members
FOLLOW_CONSTRAINT_COUPLER3FOLLOW_CONSTRAINT_DISTANCE0FOLLOW_CONSTRAINT_RATIO2FOLLOW_CONSTRAINT_SPRING1
CFuncMover__FollowEntityDirection_t
3 members
FOLLOW_ENTITY_BIDIRECTIONAL0FOLLOW_ENTITY_FORWARD1FOLLOW_ENTITY_REVERSE2
CFuncMover__Move_t
3 members
MOVE_LOOP0MOVE_OSCILLATE1MOVE_STOP_AT_END2
CFuncMover__OrientationUpdate_t
9 members
ORIENTATION_FACE_ENTITY8ORIENTATION_FACE_PLAYER5ORIENTATION_FIXED4ORIENTATION_FORWARD_MOVEMENT_DIRECTION6ORIENTATION_FORWARD_MOVEMENT_DIRECTION_AND_UP_CONTROL_POINT7ORIENTATION_FORWARD_PATH0ORIENTATION_FORWARD_PATH_AND_FIXED_PITCH1ORIENTATION_FORWARD_PATH_AND_UP_CONTROL_POINT2ORIENTATION_MATCH_CONTROL_POINT3
CFuncMover__PathRebuildStrategy_t
3 members
PATH_REBUILD_DONT_MOVE0PATH_REBUILD_MAINTAIN_T1PATH_REBUILD_USE_CURRENT_NODE_T2
CFuncMover__TransitionToPathNodeAction_t
4 members
TRANSITION_TO_PATH_NODE_ACTION_NONE0TRANSITION_TO_PATH_NODE_ACTION_START_FORWARD1TRANSITION_TO_PATH_NODE_ACTION_START_REVERSE2TRANSITION_TO_PATH_NODE_TRANSITIONING3
CFuncRotator__Rotate_t
7 members
ROTATE_LOOK_AT_TARGET3ROTATE_LOOK_AT_TARGET_ONLY_PITCH5ROTATE_LOOK_AT_TARGET_ONLY_YAW4ROTATE_LOOP0ROTATE_OSCILLATE1ROTATE_RETURN_TO_INITIAL_ORIENTATION6ROTATE_STOP_AT_END2
CFuncRotator__RotationAxis_t
4 members
ROTATION_AXIS_PITCH2ROTATION_AXIS_ROLL3ROTATION_AXIS_UNDEFINED0ROTATION_AXIS_YAW1
CLogicBranchList__LogicBranchListenerLastState_t
4 members
LOGIC_BRANCH_LISTENER_ALL_FALSE2LOGIC_BRANCH_LISTENER_ALL_TRUE1LOGIC_BRANCH_LISTENER_MIXED3LOGIC_BRANCH_LISTENER_NOT_INIT0
CPhysicsProp__CrateType_t
2 members
CRATE_SPECIFIC_ITEM0CRATE_TYPE_COUNT1
CSPlayerBlockingUseAction_t
8 members
k_CSPlayerBlockingUseAction_DefusingDefault1k_CSPlayerBlockingUseAction_DefusingWithKit2k_CSPlayerBlockingUseAction_HostageDropping4k_CSPlayerBlockingUseAction_HostageGrabbing3k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup5k_CSPlayerBlockingUseAction_MapLongUseEntity_Place6k_CSPlayerBlockingUseAction_MaxCount7k_CSPlayerBlockingUseAction_None0
CSPlayerState
10 members
NUM_PLAYER_STATES9STATE_ACTIVE0STATE_DEATH_ANIM4STATE_DEATH_WAIT_FOR_KEY5STATE_DORMANT8STATE_GUNGAME_RESPAWN7STATE_OBSERVER_MODE6STATE_PICKINGCLASS3STATE_PICKINGTEAM2STATE_WELCOME1
CSWeaponMode
3 members
Primary_Mode0Secondary_Mode1WeaponMode_MAX2
ChatIgnoreType_t
3 members
CHAT_IGNORE_ALL1CHAT_IGNORE_NONE0CHAT_IGNORE_TEAM2
Class_T
14 members
CLASS_C4_FOR_RADAR3CLASS_DOOR11CLASS_FOOT_CONTACT_SHADOW4CLASS_HUDMODEL_ADDON9CLASS_HUDMODEL_ARMS8CLASS_HUDMODEL_WEAPON7CLASS_NONE0CLASS_PLANTED_C412CLASS_PLAYER1CLASS_PLAYER_ALLY2CLASS_WATER_SPLASHER6CLASS_WEAPON5CLASS_WORLDMODEL_GLOVES10NUM_CLASSIFY_CLASSES13
DamageTypes_t
22 members
DMG_ACID262144DMG_BLAST64DMG_BLAST_SURFACE4096DMG_BUCKSHOT2048DMG_BULLET2DMG_BURN8DMG_CLUB128DMG_CRUSH1DMG_DISSOLVE8192DMG_DROWN16384DMG_DROWNRECOVER131072DMG_ENERGYBEAM1024DMG_FALL32DMG_GENERIC0DMG_HEADSHOT524288DMG_LASTGENERICFLAG262144DMG_POISON32768DMG_RADIATION65536DMG_SHOCK256DMG_SLASH4DMG_SONIC512DMG_VEHICLE16
DoorState_t
5 members
DOOR_STATE_AJAR4DOOR_STATE_CLOSED0DOOR_STATE_CLOSING3DOOR_STATE_OPEN2DOOR_STATE_OPENING1
DynamicContinuousContactBehavior_t
3 members
DYNAMIC_CONTINUOUS_ALLOW_IF_REQUESTED_BY_OTHER_BODY0DYNAMIC_CONTINUOUS_ALWAYS1DYNAMIC_CONTINUOUS_NEVER2
EChickenActivity
7 members
Glide4Idle0Land5Panic6Run3Squat1Walk2
EOverrideBlockLOS_t
3 members
BLOCK_LOS_DEFAULT0BLOCK_LOS_FORCE_FALSE1BLOCK_LOS_FORCE_TRUE2
EntFinderMethod_t
3 members
ENT_FIND_METHOD_FARTHEST1ENT_FIND_METHOD_NEAREST0ENT_FIND_METHOD_RANDOM2
EntityDissolveType_t
5 members
ENTITY_DISSOLVE_CORE3ENTITY_DISSOLVE_ELECTRICAL1ENTITY_DISSOLVE_ELECTRICAL_LIGHT2ENTITY_DISSOLVE_INVALID-1ENTITY_DISSOLVE_NORMAL0
EntityPlatformTypes_t
3 members
ENTITY_NOT_PLATFORM0ENTITY_PLATFORM_PLAYER_FOLLOWS_YAW1ENTITY_PLATFORM_PLAYER_IGNORES_YAW2
Explosions
3 members
expDirected1expRandom0expUsePrecise2
ForcedCrouchState_t
3 members
FORCEDCROUCH_CROUCHED1FORCEDCROUCH_NONE0FORCEDCROUCH_UNCROUCHED2
FuncDoorSpawnPos_t
2 members
FUNC_DOOR_SPAWN_CLOSED0FUNC_DOOR_SPAWN_OPEN1
FuncMoverMovementSummaryFlags_t
9 members
eEventsDispatched16eLoopToEnd64eLoopToStart32eMovementBegin1eNone0eReversing8eStopBegin2eStopComplete4eTransitionComplete128
FuncRotatorRotationSummaryFlags_t
8 members
eEventsDispatched2eNone0eOscillateArrived32eOscillateDepart64eOscillateEnd16eOscillateStart8eRotateBegin1eRotateCompleted4
HitGroup_t
14 members
CHEST2COUNT12GEAR10GENERIC0HEAD1INVALID-1LEFTARM4LEFTLEG6NECK8RIGHTARM5RIGHTLEG7SPECIAL11STOMACH3UNUSED9
HoverPoseFlags_t
3 members
eAngles2eNone0ePosition1
Hull_t
12 members
HULL_HUMAN0HULL_LARGE6HULL_LARGE_CENTERED7HULL_MEDIUM4HULL_MEDIUM_TALL8HULL_NONE11HULL_SMALL9HULL_SMALL_CENTERED1HULL_TINY3HULL_TINY_CENTERED5HULL_WIDE_HUMAN2NUM_HULLS10
JointMotion_t
3 members
JOINT_MOTION_COUNT2JOINT_MOTION_FREE0JOINT_MOTION_LOCKED1
Materials
12 members
matCeilingTile5matCinderBlock4matComputer6matFlesh3matGlass0matLastMaterial11matMetal2matNone10matRocks8matUnbreakableGlass7matWeb9matWood1
MoveCollide_t
6 members
COUNT4DEFAULT0FLY_BOUNCE1FLY_CUSTOM2FLY_SLIDE3MAX_BITS3
MoveLinearAuthoredPos_t
3 members
MOVELINEAR_AUTHORED_AT_CLOSED_POSITION2MOVELINEAR_AUTHORED_AT_OPEN_POSITION1MOVELINEAR_AUTHORED_AT_START_POSITION0
MoveType_t
14 members
CUSTOM10FLY3FLYGRAVITY4INVALID11LADDER9LAST11MAX_BITS5NOCLIP7NONE0OBSERVER8OBSOLETE1PUSH6VPHYSICS5WALK2
PerformanceMode_t
2 members
PM_NORMAL0PM_NO_GIBS1
PlayerConnectedState
7 members
Connected0Connecting1Disconnected4Disconnecting3NeverConnected-1Reconnecting2Reserved5
PointOrientConstraint_t
2 members
eNone0ePreserveUpAxis1
PointOrientGoalDirectionType_t
5 members
eAbsOrigin0eCenter1eEyesForward4eForward3eHead2
PointTemplateClientOnlyEntityBehavior_t
2 members
CREATE_FOR_CLIENTS_WHO_CONNECT_LATER1CREATE_FOR_CURRENTLY_CONNECTED_CLIENTS_ONLY0
PointTemplateOwnerSpawnGroupType_t
3 members
INSERT_INTO_CURRENTLY_ACTIVE_SPAWN_GROUP1INSERT_INTO_NEWLY_CREATED_SPAWN_GROUP2INSERT_INTO_POINT_TEMPLATE_SPAWN_GROUP0
PointWorldTextJustifyHorizontal_t
3 members
POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_CENTER1POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_LEFT0POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_RIGHT2
PointWorldTextJustifyVertical_t
3 members
POINT_WORLD_TEXT_JUSTIFY_VERTICAL_BOTTOM0POINT_WORLD_TEXT_JUSTIFY_VERTICAL_CENTER1POINT_WORLD_TEXT_JUSTIFY_VERTICAL_TOP2
PointWorldTextReorientMode_t
2 members
POINT_WORLD_TEXT_REORIENT_AROUND_UP1POINT_WORLD_TEXT_REORIENT_NONE0
PropDoorRotatingOpenDirection_e
3 members
DOOR_ROTATING_OPEN_BACKWARD2DOOR_ROTATING_OPEN_BOTH_WAYS0DOOR_ROTATING_OPEN_FORWARD1
PropDoorRotatingSpawnPos_t
4 members
DOOR_SPAWN_AJAR3DOOR_SPAWN_CLOSED0DOOR_SPAWN_OPEN_BACK2DOOR_SPAWN_OPEN_FORWARD1
QuestProgress__Reason
13 members
QUEST_NONINITIALIZED0QUEST_NONOFFICIAL_SERVER5QUEST_NOT_CONNECTED_TO_STEAM4QUEST_NOT_ENOUGH_PLAYERS2QUEST_NOT_SYNCED_WITH_SERVER11QUEST_NO_ENTITLEMENT6QUEST_NO_QUEST7QUEST_OK1QUEST_PLAYER_IS_BOT8QUEST_REASON_MAX12QUEST_WARMUP3QUEST_WRONG_MAP9QUEST_WRONG_MODE10
RenderFx_t
18 members
RenderFxFadeFast6RenderFxFadeIn15RenderFxFadeOut14RenderFxFadeSlow5RenderFxFlickerFast13RenderFxFlickerSlow12RenderFxMax17RenderFxNone0RenderFxPulseFast2RenderFxPulseFastWide4RenderFxPulseFastWider16RenderFxPulseSlow1RenderFxPulseSlowWide3RenderFxSolidFast8RenderFxSolidSlow7RenderFxStrobeFast10RenderFxStrobeFaster11RenderFxStrobeSlow9
RenderMode_t
4 members
RenderModeCount3RenderNone2RenderNormal0RenderTransAlpha1
RotatorTargetSpace_t
2 members
ROTATOR_TARGET_LOCALSPACE1ROTATOR_TARGET_WORLDSPACE0
SceneOnPlayerDeath_t
2 members
SCENE_ONPLAYERDEATH_CANCEL1SCENE_ONPLAYERDEATH_DO_NOTHING0
ScriptedConflictResponse_t
2 members
SS_CONFLICT_ENQUEUE0SS_CONFLICT_INTERRUPT1
ScriptedHeldWeaponBehavior_t
4 members
eDeploy1eDrop2eHolster0eInvalid-1
ScriptedMoveTo_t
6 members
eMoveWithGait3eObsoleteBackCompat11eObsoleteBackCompat22eTeleport4eWait0eWaitFacing5
ScriptedOnDeath_t
4 members
SS_ONDEATH_ANIMATED_DEATH2SS_ONDEATH_NOT_APPLICABLE-1SS_ONDEATH_RAGDOLL1SS_ONDEATH_UNDEFINED0
ShardSolid_t
2 members
SHARD_DEBRIS1SHARD_SOLID0
ShatterGlassEntityPoolState_t
3 members
ENTITY_POOL_STATE_AVAILABLE1ENTITY_POOL_STATE_INVALID0ENTITY_POOL_STATE_IN_USE2
SolidType_t
10 members
SOLID_BBOX2SOLID_BSP1SOLID_CAPSULE7SOLID_CYLINDER8SOLID_LAST9SOLID_NONE0SOLID_OBB3SOLID_POINT5SOLID_SPHERE4SOLID_VPHYSICS6
SurroundingBoundsType_t
10 members
SURROUNDING_TYPE_BIT_COUNT3USE_BEST_COLLISION_BOUNDS1USE_COLLISION_BOUNDS_NEVER_VPHYSICS7USE_GAME_CODE4USE_HITBOXES2USE_OBB_COLLISION_BOUNDS0USE_ROTATION_EXPANDED_BOUNDS5USE_ROTATION_EXPANDED_ORIENTED_BOUNDS6USE_ROTATION_EXPANDED_SEQUENCE_BOUNDS8USE_SPECIFIED_BOUNDS3
TOGGLE_STATE
8 members
DOOR_CLOSED1DOOR_CLOSING3DOOR_OPEN0DOOR_OPENING2TS_AT_BOTTOM1TS_AT_TOP0TS_GOING_DOWN3TS_GOING_UP2
TRAIN_CODE
3 members
TRAIN_BLOCKING1TRAIN_FOLLOWING2TRAIN_SAFE0
TakeDamageFlags_t
22 members
DFLAG_ALLOW_NON_AUTHORITATIVE131072DFLAG_ALWAYS_FIRE_DAMAGE_EVENTS512DFLAG_ALWAYS_GIB32DFLAG_FORCEREDUCEARMOR_DMG2048DFLAG_FORCE_DEATH16DFLAG_FORCE_PHYSICS_FORCE32768DFLAG_IGNORE_ARMOR262144DFLAG_IGNORE_DESTRUCTIBLE_PARTS8192DFLAG_NEVER_GIB64DFLAG_NONE0DFLAG_PREVENT_DEATH8DFLAG_RADIUS_DMG1024DFLAG_REMOVE_NO_RAGDOLL128DFLAG_SUPPRESS_BREAKABLES16384DFLAG_SUPPRESS_DAMAGE_MODIFICATION256DFLAG_SUPPRESS_EFFECTS4DFLAG_SUPPRESS_HEALTH_CHANGES1DFLAG_SUPPRESS_INTERRUPT_FLINCH4096DFLAG_SUPPRESS_PHYSICS_FORCE2DFLAG_SUPPRESS_SCREENSPACE_DAMAGE_FX65536DFLAG_SUPPRESS_UTILREMOVE524288DMG_LASTDFLAG131072
Touch_t
5 members
none0npc_only2player_only1player_or_npc3player_or_npc_or_physicsprop4
TrackOrientationType_t
3 members
TrackOrientation_FacePath1TrackOrientation_FacePathAngles2TrackOrientation_Fixed0
TrainOrientationType_t
4 members
TrainOrientation_AtPathTracks1TrainOrientation_EaseInEaseOut3TrainOrientation_Fixed0TrainOrientation_LinearBlend2
TrainVelocityType_t
3 members
TrainVelocity_EaseInEaseOut2TrainVelocity_Instantaneous0TrainVelocity_LinearBlend1
ValueRemapperHapticsType_t
2 members
HaticsType_Default0HaticsType_None1
ValueRemapperInputType_t
2 members
InputType_PlayerShootPosition0InputType_PlayerShootPositionAroundAxis1
ValueRemapperMomentumType_t
4 members
MomentumType_Friction1MomentumType_None0MomentumType_SpringAwayFromSnapValue3MomentumType_SpringTowardSnapValue2
ValueRemapperOutputType_t
4 members
OutputType_AnimationCycle0OutputType_RotationX1OutputType_RotationY2OutputType_RotationZ3
ValueRemapperRatchetType_t
2 members
RatchetType_Absolute0RatchetType_EachEngage1
WeaponGameplayAnimState
29 members
WPN_ANIMSTATE_C4_PLANT300WPN_ANIMSTATE_CHARGE103WPN_ANIMSTATE_DEPLOY11WPN_ANIMSTATE_DROPPED1WPN_ANIMSTATE_END_VALID2000WPN_ANIMSTATE_GRENADE_PULL_PIN200WPN_ANIMSTATE_GRENADE_READY201WPN_ANIMSTATE_GRENADE_THROW202WPN_ANIMSTATE_HEALTHSHOT_INJECT400WPN_ANIMSTATE_HOLSTERED10WPN_ANIMSTATE_IDLE50WPN_ANIMSTATE_INSPECT1000WPN_ANIMSTATE_INSPECT_OUTRO1001WPN_ANIMSTATE_INVENTORY_UI_KEYCHAIN_APPLY1501WPN_ANIMSTATE_INVENTORY_UI_TUMBLE1500WPN_ANIMSTATE_KNIFE_PRIMARY_HIT500WPN_ANIMSTATE_KNIFE_PRIMARY_MISS501WPN_ANIMSTATE_KNIFE_PRIMARY_STAB504WPN_ANIMSTATE_KNIFE_SECONDARY_HIT502WPN_ANIMSTATE_KNIFE_SECONDARY_MISS503WPN_ANIMSTATE_KNIFE_SECONDARY_STAB505WPN_ANIMSTATE_RELOAD800WPN_ANIMSTATE_RELOAD_OUTRO801WPN_ANIMSTATE_SHOOT_DRYFIRE102WPN_ANIMSTATE_SHOOT_PRIMARY100WPN_ANIMSTATE_SHOOT_SECONDARY101WPN_ANIMSTATE_SILENCER_APPLY600WPN_ANIMSTATE_SILENCER_REMOVE601WPN_ANIMSTATE_UNINITIALIZED0
attributeprovidertypes_t
2 members
PROVIDER_GENERIC0PROVIDER_WEAPON1
doorCheck_e
3 members
DOOR_CHECK_BACKWARD1DOOR_CHECK_FORWARD0DOOR_CHECK_FULL2
filter_t
2 members
AND0OR1
loadout_slot_t
74 members
LOADOUT_SLOT_C41LOADOUT_SLOT_CLOTHING_APPEARANCE46LOADOUT_SLOT_CLOTHING_CUSTOMHEAD39LOADOUT_SLOT_CLOTHING_CUSTOMPLAYER38LOADOUT_SLOT_CLOTHING_EYEWEAR42LOADOUT_SLOT_CLOTHING_FACEMASK40LOADOUT_SLOT_CLOTHING_HANDS41LOADOUT_SLOT_CLOTHING_HAT43LOADOUT_SLOT_CLOTHING_LOWERBODY44LOADOUT_SLOT_CLOTHING_TORSO45LOADOUT_SLOT_COUNT57LOADOUT_SLOT_EQUIPMENT032LOADOUT_SLOT_EQUIPMENT133LOADOUT_SLOT_EQUIPMENT234LOADOUT_SLOT_EQUIPMENT335LOADOUT_SLOT_EQUIPMENT436LOADOUT_SLOT_EQUIPMENT537LOADOUT_SLOT_FIRST_ALL_CHARACTER54LOADOUT_SLOT_FIRST_AUTO_BUY_WEAPON0LOADOUT_SLOT_FIRST_COSMETIC41LOADOUT_SLOT_FIRST_PRIMARY_WEAPON8LOADOUT_SLOT_FIRST_WHEEL_EQUIPMENT32LOADOUT_SLOT_FIRST_WHEEL_GRENADE26LOADOUT_SLOT_FIRST_WHEEL_WEAPON2LOADOUT_SLOT_FLAIR055LOADOUT_SLOT_GRENADE026LOADOUT_SLOT_GRENADE127LOADOUT_SLOT_GRENADE228LOADOUT_SLOT_GRENADE329LOADOUT_SLOT_GRENADE430LOADOUT_SLOT_GRENADE531LOADOUT_SLOT_HEAVY020LOADOUT_SLOT_HEAVY121LOADOUT_SLOT_HEAVY222LOADOUT_SLOT_HEAVY323LOADOUT_SLOT_HEAVY424LOADOUT_SLOT_HEAVY525LOADOUT_SLOT_INVALID-1LOADOUT_SLOT_LAST_ALL_CHARACTER56LOADOUT_SLOT_LAST_AUTO_BUY_WEAPON1LOADOUT_SLOT_LAST_COSMETIC41LOADOUT_SLOT_LAST_PRIMARY_WEAPON25LOADOUT_SLOT_LAST_WHEEL_EQUIPMENT37LOADOUT_SLOT_LAST_WHEEL_GRENADE31LOADOUT_SLOT_LAST_WHEEL_WEAPON25LOADOUT_SLOT_MELEE0LOADOUT_SLOT_MISC047LOADOUT_SLOT_MISC148LOADOUT_SLOT_MISC249LOADOUT_SLOT_MISC350LOADOUT_SLOT_MISC451LOADOUT_SLOT_MISC552LOADOUT_SLOT_MISC653LOADOUT_SLOT_MUSICKIT54LOADOUT_SLOT_PROMOTED-2LOADOUT_SLOT_RIFLE014LOADOUT_SLOT_RIFLE115LOADOUT_SLOT_RIFLE216LOADOUT_SLOT_RIFLE317LOADOUT_SLOT_RIFLE418LOADOUT_SLOT_RIFLE519LOADOUT_SLOT_SECONDARY02LOADOUT_SLOT_SECONDARY13LOADOUT_SLOT_SECONDARY24LOADOUT_SLOT_SECONDARY35LOADOUT_SLOT_SECONDARY46LOADOUT_SLOT_SECONDARY57LOADOUT_SLOT_SMG08LOADOUT_SLOT_SMG19LOADOUT_SLOT_SMG210LOADOUT_SLOT_SMG311LOADOUT_SLOT_SMG412LOADOUT_SLOT_SMG513LOADOUT_SLOT_SPRAY056
soundlevel_t
30 members
SNDLVL_100dB100SNDLVL_105dB105SNDLVL_110dB110SNDLVL_120dB120SNDLVL_130dB130SNDLVL_140dB140SNDLVL_150dB150SNDLVL_180dB180SNDLVL_20dB20SNDLVL_25dB25SNDLVL_30dB30SNDLVL_35dB35SNDLVL_40dB40SNDLVL_45dB45SNDLVL_50dB50SNDLVL_55dB55SNDLVL_60dB60SNDLVL_65dB65SNDLVL_70dB70SNDLVL_75dB75SNDLVL_80dB80SNDLVL_85dB85SNDLVL_90dB90SNDLVL_95dB95SNDLVL_GUNFIRE140SNDLVL_IDLE60SNDLVL_NONE0SNDLVL_NORM75SNDLVL_STATIC66SNDLVL_TALKING80